My first game was against Adam, this guy is a great, what can I say? He has a Space Wolves army with a top notch paint job and conversions as well as a good player. The mission we had involved 5 tokens on the table that represented "Space Wolf Ale" stored away and both sides was racing to grab some grog! Of course you could take a chance and roll on a chart if a non-vehicle unit was next to the objective that could make a unit anything from Fearless to stone drunk and you could find a few models in the unit staggering off drunk! It was also a DOW mission which was VERY painful to my army concept.
Meet Adam....
My list was pretty simple: Rune Priest with Living Lighting and Murderous Hurricane, another with Living Lighting and Jaws of the Wolf. 4 Grey Hunter squads in Rhinos with melta guns and Wolf Guard with combi meltas mixed in (one squad did not have a WG but had two meltas instead) each varied in sizes. Two was 8 man with a Wolf Guard and RP in them. The other was a full 10 with nothing special and the other was I think about 8 men including a WG in it. I also had 3 squads of Long Fangs all with Missiles and the Wolf Guard all had combi-meltas and power fists.
He took second after we placed tokens. I held all in reserve, he setup Bjorn and I think a Rhino squad. First turn the pod landed with Logan, Arjac and terminators in tow. The rest ran on the board. Turn two moves some stuff around. I get all 3 Long Fangs and 2 Rhinos of GHs! So, I spread them out and try to deal with the Terminators and Bjorn walking into my lines before the second wave gets there.
The game ran all the way through turn 6 before ending. I was tabled to sum it up. With the charity rule of being able to buy rerolls for a quarter each and being unlimited at how many times you can reroll, do you think I killed much with a 2+ and 3+ inv saves. Um no...and having a limited budget that I could spend on rerolls also hindered alot.
One of his great minis!
Turn 2 reserves prepare for the onslaught!
The other side of turn 2 reserves!
Bjorn the converted!
Great! They jacked our rhino and now what?
Guys! DREADNOUGHT!
Thunder Wolf HO!
Logan who?
turns the scenery into dangerous terrain and the other is the actual objective. Patrick was another great player and had a very nice army to boot, that is one think I appreciate is always having a well painted army on the table adds alot to the experience.
The other Patrick...
It seems that I missed the "Thunder Wolf Charity" memo for Space Wolf players as I brought none. This guy had this: Wolf Lord on a Wolf with a unit of Thunder Wolves mixed with a hammer, storm shields (2) and melta bombs. He also had a Las/Plas Razorback with a unit inside and another pair Rhino with a large squad in it. A Long Fang squad rounded this out with 2 Lascannons and 3 Missile Launchers.
I lost the roll and ended up going second. I put out the Long Fangs in hopes of removing his and then giving some focus to the Wolves and Rhinos. Hah! Again the reroll city came down the line as cover saves passed after money is tossed. Again, I see where this is going. The Thunder Wolf Calv just walks into my army and starts to slowly take me apart. I pull the trap, but again I got laughed at by the rerolls on rerolls to get the desired results. Plus, appears this store uses the house rule that when you roll Dangerous terrain checks, you just toss the dice and then you can allocate....which is weird, as the wording states each model must be rolled for, not roll a die for each model in the squad. I roll with it, as I doubt I could win as I don't have the money or the heavy handed list to win with. Meh, it was for fun anyway. The game ended with him all but almost removing me from the table. I would have more than likely wiped his Wuflin on the table and hid in cover or ran for cover in the last Rhino, otherwise everything else was dead.
Grey Hunters vs Long Fangs
Cluster **** from hell
Great, now they are looking for a new chew toy!
Ewww! Wet dawgs!
The last round was to be a random pairing of 1000 pt lists for a team game for the final. As we had 6 players there was not enough to do this, so we do a 3/3. This was pretty much a modified Kill Point Mission as the lowest scoring team player would determined your KP total. So if two had 2 points and one had 1, you ended with 1 point. All the Wolves got bunched on one side to face down Imperial Fists, Dark Angels (Deathwing mostly) and Blood Angels. Yes, the entire event was a 3+ MEQ event.
A picture says a thousand words...meet the other side.
What is left after turn 1....
Great! Dark Angels! There goes the neighborhood!
Run lads! I can hold them!
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