Well, just a few weeks away and after the two past weekends I think I have my list done for the Kalm in Alabama the first weekend in May. So far, it seems my friend Chris and I will have very similar lists for the most part with some minor cosmetic changes making us slightly different.
The Savage Wolves List:
175pts Wolf Guard Battle Leader: Frost
Weapon, Storm Shield, Saga of the Hunter, Runic Armor
110pts Rune Priest:
COS, LL and MH
110pts Rune Priests:
COS, LL and JOW
172pts Wolf Guard x4:
P ower fist, Combi Melta
63pts Wolf Guard: Terminator Armor, Cyclone
Launcher
145pts Wolf Scouts
x7: PW x2, Melta Gun
145pts Wolf Scouts
x7: PW x2, Melta Gun
175s GH x8 PW, MG,
Rhino
175s GH x8 PW, MG,
Rhino
175s GH x8 PW, MG,
Rhino
160pts GH x7: PW, MG,
Rhino
140pts Long Fangs x6:
5 ML
140pts Long Fangs x6:
5 ML
115pts Long Fangs x5:
4 ML
The layout:
Wolf Guard Battle
Leader either joins one of the Scout units, flanks on his own or joins a Grey
Hunter Squad.
2 Wolf Guard join the
Scouts (one each) and 2 join the first two Grey Hunter Squads.
The Last two Grey
Hunter Squads each get one of the Rune Priests.
The last Long Fang
takes the Wolf Guard in TDA with Cyclone to be able to shoot 6 missiles now.
Long Fangs go into
cover. Duh!
Grey Hunters are
mobile units to do things in the game.
Scouts Flank
Painting Log:
Wolf Guard Pack
Leader: 1/2 painted.
2 Rune Priests: Done
Wolf Guard: 4 with
Fists/Meltas Done. TDA with Cylone (primed)
14 Wolf Scouts:
7painted, just need basing. 7PIP (Painting in progress)
31 Grey Hunters:
Various stages, most need detail work, wash and basing.
4 Rhinos: Grey basic
assembly, nothing fancy on it yet.
17 Long Fangs: 2 PIP,
touch ups and basing left on the rest.
2 Wolves: I have the
new kit and want to paint two, unassembled so far. I do have some old wolves
worst case.
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