A general blog about all of my armies for Warhammer 40k and Fantasy that will cover painting, tournament batreps, reviews and thoughts about the hobby.
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Monday, August 25, 2014
Closing down the blog....
I am going to consolidate blogs and merge my articles with my "Dice of Legends" blog as I have not been doing much 40k or Fantasy of late. I could launch into a long story as to why but just simply, my heart isn't into the game like it was, time for a break again. This happened after I left GW and I was inspired to play again a few years later. Right now the rules are not to my liking and perhaps things will change with Fantasy for 9th and if GW can get 40k under control. Who knows!
I invite you if you are not a follower to join my main blog:
http://diceoflegends.blogspot.com/
I will be doing an update there and cleaning up a few things to make everything fresh and of course my current articles here will be loaded there before I clear this blog.
Wednesday, May 28, 2014
First game of 7th (or 6.5, whatever they are calling it)
Lee wanted to get a game in with the new rules after having a few days to read over it. Being I had taken leave of the game for about a year I decided to dip into the waters to see how the changes are.
We met at Learn to Play Games in Tampa as they was open on Memorial Day and Anthem was not. The owner was really cool and the store was clean and well laid out. Clearly more of a card and board game store they also really want to bring in more mini gaming to the store.
Lee had the typical IG and tested out a few odd and end things...2 Wyrvens, several Chimeras, some veteran squads and a regular platoon, Inquisitor, Commander, some Priests and Commissars. A ton of shooting in essence....against my small horde of Word Bearers that had a Dark Apostale, Sorcerer, 4 Squads of 10 Marines (1 with 2 flamers, 1 with 2 meltas, 2 with 2 plasma guns), 2 Havok Squads (4x Heavy Bolters and Missile Launchers x2 and Autocannons x2 in the other), 2 small squads of cultists and a Vindicator....we opted for 1500 to keep the game small as we was learning the changes to the rules.
We opted to try one of the Maelstrom Games, which are the more advanced missions, we got the one where you can score off your opponents cards as well as yours. In these missions the objective cards can really swing a game it seems. We placed 6 objectives, I won table side, Lee got first deploy/turn. I failed to seize on the first turn. At first our dice was wiffing but the large number of shooting from all the Chimeras, squads and weapon types plus Wyrven Bombardments started to take a heavy toll. I tried to stick to the game to rack up victory points and managed to earn first blood....many of the scoring cards came up on my end and I was able to stall Lee enough to rack up a decent total before my army crumbled in the end. We rolled for another turn and got it, this really helped Lee fill the gap...
The result: 10 VPs (me) and 7 VPs (Lee). I got first blood and a lucky 3 on a d3 on a card with a bunch of other 1 point cards. Lee got my Warlord, Enemy Lines and 5 from objectives. The Word Bearers was blasted to atoms and was to me a hollow win. It did prove the cards creates a random element in the game and does make things slightly less predictable.
Thoughts:
Psychic Powers: Interesting changes, overall I think I like it....I do see a heavy psychic army pulling a ton of dice into a pool and stomping someone in the psychic phase. Being in its own phase is nice to see again.
Like the Circle of 3-4-5 of vehicles going from weak to tough to weak to slightly tougher in 6th....I killed TWO Chimeras the entire game and it was a pain in the ass. AP1 and AP2 weapons are IMO gold now if you REALLY want to destroy a vehicle. Vehicles are back, they are no longer plastic coffins...
We really didn't do much hand to hand as I was foot slogging and he mostly sat back and shot with Chimeras advancing squads safely. Shooting is a bit more brutal with model removal and the resolving X set of weapons first also seemed to be a nice return.
What would have helped me was to have a Demon Prince and used the new Psychic powers to summon squads of demons to rampage on the field, fluffy for Word Bearers anyway. Also, Rhinos...or rather transports in general, a MUST in any army. Drop the cultists and take a few would have helped.
After thoughts, they fixed a few issues and opened a can of worms in many other aspects. To me the scales just reversed now. I had to say this but really their new stuff like the Wyrvens was DIRT cheap and UGLY in the game....yea, GW wasn't marketing these bitches to sell like other new kits right? Right! I do see several abuses that can spawn up quickly and I am unsure how this will impact the competitive gaming. To me keeping it simple and playing with friends is what I will do....and watch the local tournaments. Personally, the Unbound option just screams ABUSE ME! Like other famous lists you see on the net that are very popular to use by power games that just have more money than sense. Yea, I have a 9 Vendetta lawnmower list....pat yourself on the ass and call you Susan because you are that special. You broke the game and exploited the rules. Feel good? Want a medal? Making the game not fun for others a good thing? Nope. Oh well, it is going to happen....I just plan to avoid the stupidity. Yea, I am now a beard and proud of it.
In many ways I am slightly disappointed by how GW handled this edition, the editing is rushed as I think the rules testing was also. They are clearly mining for cash and don't give a rats ass about a game really as long as they are sucking in the cash. They had a great game and concept and slowly been sucking the good from it and also pricing themselves to the point it is just stupid. Great you have a quality product but you don't have to charge designer drug prices for it.
Shots of the game...
Tuesday, May 27, 2014
A good marketing idea?
GW just sent this email out showing off the 5 new paint sets they are selling. They of course have a golden demon painting a demon. Still, was this a good idea to draw in the younger crowd? While I have no issues with magic and demons, when I did work for GW there was several parents that only let their kids play 40k and not Fantasy due to magic....some parents saw demons and marched right out of the store....
Think this a silly thing? Perhaps, but it can dampen some recruiting prospects of new blood into the hobby. I know lots of people that never watched Harry Potter because of magic, Star Wars because of the mysticism in it, etc....I know many will say that then perhaps this isn't for them.
I do recall one of the guys at the store I worked at did a great demo with younger gent and then was walking about the store showing all the armies he could collect and play with the boy's mother in tow. Then he picked up a box of damonettes (the old metal nude ones) and pointed out that we even had demons he could play. Let's just say this didn't go over well for the boy's mother and they left....
Saturday, February 15, 2014
This sums it up for me right now....
Tuesday, January 14, 2014
Cool Giveaway: ATZ Name the Campaign Contest
http://wargamesinhk.blogspot.com/2014/01/name-campaign-giveaway.html
Check it out, can you come up with the coolest name? May be worth something.
Thursday, January 9, 2014
RIP White Dwarf! Welcome Mini-Dwarf!
So, now White Dwarf is going to Mini-Dwarf magazine! It
appears that the price is $4 a book for 32 pages. Now it sounds like they have
acknowledged they are going to move away from the Sears and Roebuck style of
making their magazine a glorified catalog and actually make it a hobby magazine
again! Wow! What a concept!
Problem is the game SUCKS ASS! Yea, let’s throw in Forge
World, Super Heavies and extra Fortifications to make up the sales and totally
push the game from any concept of competitive gaming to ROCK>BIG
ROCK>BIGGER ROCK! Wow, Magic the Gathering for Minis, do you kiddies have
your credit cards yet? Better get a larger limit!
Great idea, but a few years late there White Dwarf, guess
you see the writing on the wall and trying to find a new way to rake in some
extra cash? How so? $4 a pop equals $208 per year, even discounted they would
make more than their typical subscription rate of 12 issues for the prize of 10
(or 8 if you are willing to go to a GW store to pick it up)....yea the one’s that
are closed at weird hours, has limited hours and run by a lackluster black shirt
that is worked like a slave and is conditioned to be a used car salesman when
you walk in.
I pray that if there is an 7th that it may bring
some hope back to the game, but I doubt it. As long as they keep letting these
knuckle-dragging-idiots push the game along in this direction, right into the
pit of despair and hell itself! Oh well, good news there are plenty of other
games out there and we can always go back and play “Classic Hammer” back when
editions was worth a shit.
Wish in one hand, poo in the other....which one fills faster?
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