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Showing posts with label Team Tournaments. Show all posts
Showing posts with label Team Tournaments. Show all posts

Tuesday, April 9, 2013

Doubles GT Crucible (Narrative)

Here is a rough run down of the event, the lists and the games....check my other posts for images of the games!

Chris and I brought the theme of “The Lion and the Wolf” (Space Wolves and Dark Angels)

The Wolf:
Rune Priest: Runic Armor, Living Lighting, Murderous Hurricane, Choose of the Slain
Grey Hunters x10 with 2 Plasma Guns
Grey Hunters x10 with 2 Plasma Guns
Grey Hunters x10 with 2 Plasma Guns
Long Fangs x6 with 5 Missile Launchers

The Lion:
Librarian (Divination), Melta Bombs
Command Squad: Standard of Devastation
Tactical Squad x5: all bolters
Tactical Squad x10 Missile Launcher (Flakk), Plasma Gun
Tactical Squad x10, Missile Launcher (Flakk), Plasma Gun
Aegis Defense Line


First round was against Reggie and Daniel from Miami.

Tau:
Commander R’myr (Forge World Character)
2 Crisis Suits (Missile/Plasma and Multi Trackers)
Remote Sensor Tower Team (Troop choice, weird!, Forge World)
Hammerhead Gunships x2 with burst cannons.

Chaos:
Sorcerer: Lv2, Mark of Tzeench
Helldrake
Hell Blade
Helbrute
Chaos Marines x10 with Heavy Bolter, Mark of Tzeench, Vets of Long War
Large block of cultists x15 (I think)

Deployment: Dawn of War. One of the two players had to flank and gained outflank ability for the entire army. We opted for the Space wolves, their side went with the Chaos Marines.

Overall we had a great game; we played this father and son at a prior LGS and had a good time playing against them. The father is slowly getting his son not only into 40k but also to start going to some GT style events.

We won with a solid 15 to 8 going on to the second round.

Second round was against Chris C and Zach from Kissimmee. They had a massive tank list of IG and Blood Angels. Including a rhino with a librarian, a pair of speeders with multi-meltas and flamers, a squad of marines with a Storm Raven and IG was a Medusa, a pair of Manticores, some infantry (I think veterans, one squad), Chimera with Primus psyker and psyker battle squad and a Vendetta.

Deployment: Hammer and Anvil

Again this was a surprising game as we expected to loose our ass to all the firepower but staying bunkered down and stuck to the mission plan (avoid dying!) They earned only 2 points while Chris and I earned 9.

Last Round was against Eric and John from Miami with IG and Demons. They had, Masque, large unit of Flamers, one or two small unit of scoring Nurglings (there was more) and IG side had a Leman Russ, Command squad with a master of ordnance, some various weapons, a Veteran unit with heavy weapons and such.

Again, this was a hard fought game earning us 9 them for 9 points for a steady draw. We ended the tournament with 33 points total taking third place. Second was 35 and first place went to the team we played last round with a total of 49 points.

Friday, April 5, 2013

Crucibile Team Tournament Pictures

I have been lax in posting the reports and pictures I took at the event....at long last here they are! More to come later!

Chris talking with the Father and Son team from the first round.

Our Army

Early in the game. Dark Angels hold the line.

Chaos flanks the flanking Long Fangs in the building.

Double Trouble

Dual in the skies.

Chaos everywhere! FIRE!

Later that same game.

IG and Blood Angel generals!

the table

IG and Blood Angels advance.

IG and Demons!

Early in the game.

Dark Angels chase the horrors!

The aftermath!

Monday, July 9, 2012

Darkside Team Tournament: June

Well, things have been getting a tad crazy over the past few weeks with my birthday, a trip to St. Augustine mixed in with the 6th Edition roll out chaos with the last week of the fiscal year at work that has kept me from posting as much as I would like. While I no longer have the lists from the event and details of the games are fuzzy now (after all these weeks), I am just going to present a series of pictures and and overview of the event.

As this was the last team event for 5th edition the turnout was very high as I invited another friend that brought over a few other guys from his area to play. Mixed with the local regulars, a few out of town regulars and a few new faces we had perhaps one of the best turnouts.

Chris and I brought "Blood Wolf" Team this time, this was a mix of Blood Angels and Space Wolves. The list was straight forward with two units of Wolf Scouts, Rune Priests, Grey Hunter Squads (I think 3) in Rhinos with melta guns and power weapons, Wolf Guard (mixed in the Grey Hunter and Scout Squads), one Long Fang squad was there if I recall correctly sprinkle in some Ferensian Wolves for fun. Chris has several jump troops with melta guns and inferno pistols, a Librarian with Blood Lance (and some other power), two Baal Predators rounded out his list.

Our first round was Tau and Grey Knights, an interesting mix of Rail Guns, Crisis Suits, a  unit of Fire Warriors and Kroot. The Grey Knights was very small with two units of Terminators, two Storm Ravens, Librarian and Dreadnought (or two).

The game was lost simply by some bad choices on our part, we had the upper hand by the end of the game but it was simply not enough to take the win. This was a great first round that was a blast...here is some shots...

Our opponents...

The table...

Our Deployment...

Their deployment...

Baal sneaks in...*dakadaka*

Our second game was double IG, lots of troops, Chimeras, tanks, heavy weapons...oh my! Chris and I went for the theory of reserves. He opted to drop this time as the table was more friendly to deep strike than the one prior. Otherwise his army would be turned to goo in a moment along with mine. I held back some troops and planned for the worst entrenching my Long Fangs in a tower and hiding mos to of my rhinos except one for reserves. We took a solid win from this table after a rough loss to start...

Commanders of the IG

First turn, Rhino goes all out into the lines and the other hides  as the squad inside bails out to allow the Rune Priest to line up a shot with living lighting.

DOA from the Blood Angels, dead on...

Hey! A tank! Nuke it!

Blood Angels wipe out conscripts...

Blood Angels amok in IG lines..

Space Wolves move to support...

Our last game was against IG and Sister's of Battle, wow this was a crazy game and again a great set of players...by this point we was happy with who we played and how we did...we took a stunning victory here as everything just went our way with the dice.

SOB player on the left (not SOB, but SOB) and IG on the right!

Early on, Rhino down, Wolves Advancing...

Later in the game Valk down, Wolves advancing to support the Blood Angels that deep struck.

Rune Priest is unaware Saint Celestine has arisen from the dead!

Epic fight with the Rune Priest dead!

3 great games, 3 great players and a decent mix of non-marine lists oddly. We had a blast and was a nice leader to our birthday week starting in a few days. We are looking forward to September next with 6th edition in the wings.

Sunday, March 11, 2012

Team Tournament (Darkside Comics)

Chris and I had a double header this month with team tournaments and we drove down to Darkside to try out luck at another team event. This time we brought double wolves with of course these matching kick ass wolf shirts I found at Wal-Mart that was cheap....

The list was nothing amazing to be honest...we had 6 solid units of Grey Hunters with a melta gun and power weapon with a Rhino, 2 Rune Priests, 1 Lord and 1 Pack Leader with Runic Armor, Storm Shield and one had a wolf claw and the other had a Frost Weapon. 3 Units of Long Fangs with 5 missiles along with 1 unit of Scouts with a melta gun and pair of power weapons. The scouts and all Grey Hunter units had a Wolf Guard with a combi melta and power fist.

The tournament was excellent as Brian and Mike always host a solid event at the Darkside store and is by far one of my favorites to go. Their tables and scenery are always top notch and Mike is an excellent organizer for events.

Our first game was against Jake and Roger playing Imperial Guard and Black Templar. The Templars had a Land Raider two units of Sword Brethren (one group was assult oriented with lighting claws and thunderhammer/storm shield combo with cyclones in the other).
He had a few other core units but that was about all. The Imperial Guard player had a pair of the Executioner plasma tanks with multi-meltas, a Medusa with the shell upgrade, a command squad with Creed and some Veteran squads with camo cloaks.

This game was all about hidden objectives. You didn't know what your objective was until you deployed...ours was to capture objectives, they got the same objective as well. Overall this game went smoothly and without any issues, the scouts disrupted the back and we was quickly able to cut off some of their firepower and we threw a large brick at them that stalled their advance towards our objectives. In the end, we had one contested, they had one and we had the other two....a solid win and we took a total of 27 points with bonus points.

Our second game was just as usual fate has it, we had to play Clark and one of the other guys from Skull and Bones. They had the Necrons and Raven Guard Marine list. The Necron player had Immotek (Mr Nightfight as I call him), 4 units of Immortals and a large swarm of scarabs. Clark had Shrike, 2 huge units of terminators with thunder hammers and storm shields, 1 scout squad with sniper rifles, another squad with a lascannon that he combat squadded it seemed.

The game was simply annoying with the night fight and was a rough game. The first unit of Thunder Hammers died after several rounds of fighting and the second unit finished off that and had to fight another batch of two Grey Hunters again....it was a slap down leaving one squad broken, 2 wiped out out and the Lord had only taken one wound and at the end of the game was facing down two Terminators that I feel he would have polished off if we had another turn. This mission was also a tough one as each player on a team had to have a unit each to claim a table quarter for points each turn. Chris and I should have deployed different but that was our mistake in the end that gave Clark and his friend a solid win.

The last game was against Nids and Space Marines played by Don and Chris. The Marine list had a Chapter Master (for the  orbital barrage), a pair of Razorbacks with Heavy weapon squads, two troop choices on foot and the Nids had the Tyrant with guard in tow, two large beasties that poops out the Guants, two units of Gaunts, the Doom in a pod and another large beastie. This game went slower than I had hoped, but when you have models pooping out units and such it just eats into the game and we had to look up a few things. The Doom was annoying and just tore up a Long Fang Squad before I was able to take it out with Grey Hunters. I did come up with an amusing trick when it came to dealing with the Pod. It was immobile, but not a vehicle. I tank shocked it with the Rhino, it got the death and glory chance to destroy the rhino before it plowed through it and turned it to pulp. This game was about objectives as we each had two on the table. We managed to defend ours on the last turn from the Tyranid swarm as the Marines defended theirs. I did manage to get a unit of Grey Hunters to one objective and assault the defending unit on the last turn allowing us to contest it for a win....we had a few rules look ups including the ruins incident. The Marine player thought the wall was solid but most games I play you treat it as a ruin that you can move through. Well, the rules say you agree upon it, sadly we didn't discuss this early on as we was tired and the last game. We tossed a d6 to determine what it was. With luck on our side it was a ruins I could pass through! Otherwise it would have been a flat out draw.

We took 4th place (just 1 point shy of 3rd!) ARG! Still, it was three solid games against three great teams and the food at Yoders was excellent (except they put cheese on my skillet scramble)....I used some leftover cash to grab a pair of coffins from the Malifux area to add to the Strange Aeons collection.

In some after action discussions we found several units in the game was key to helping us in several games.

Grey Hunters: 6 troop choices was simply more than enough and a tough unit to take out. They handled themself every game with perfect execution even unto death.

Wolf Lord: The combo of runic armor, storm shield and wolf claw along with Saga of the Bear made him one tough opponent. The first game found him taking a loss in a battle and retreating but still unscathed. The second game, he walked away with only one wound and about to finish off two terminators and in the last game he stood up to a Hive Tyrant without blinking.

Wolf Scouts: Wow, these guys was tough despite how much they seem weak, they was underestimated every game. The second game it took out a unit of Immortals, Scouts and ate into another unit of Immortals before they died.

Here is some photo's of the event....

Jake and Roger, these guys as by far just a great team to play against!

Must be that it was an Ice table that the Space Wolves won!
This was early on on the 2nd turn.

Laterin the turn when the Land Raider advanced!

Sadly, the melta guns failed to blow up the Land Raider!

The Wolf Lord urges his men forward to glory!

The Land Raider lets the Sword Brethern and the Emperor's champion loose upon the Space Wolves!

Clark and company looking over their deployment.

First turn, slow advance to figure out where to direct the game if possible.

Late in the game, Scarabs ate a Rhino, the Grey Hunters busy with pest control.

The Wolf Lord and his squad battle the last Terminator, only to have a second group in route to finish them off.

Game 3, the Hive Tyrant advancing.

Don and Chris

The Tyrant adances with the brood.

40k Team Tournament: Armada Games (March)

Chris and I headed to Armada to play in a team tournament they held at the first of the month. We brought the Space Wolves and Imperial Guard to this event expecting some rough lists.

I don't have the list Chris had but I know he had one Rune Priest, a few Grey Hunter squads with melta guns, each with a power weapon and a Wolf Gard with a power fist and combi-melta, 2 Long Fang Squads of 5 missiles, 5 Scouts with 1 power weapon and melta gun with another Wolf Guard with the same kit. Each of the Grey Hunters had a Rhino and I think that was all.

My IG list was rather bland with a Command squad with 3 melta guns and a power weapon on the officer, 2 Veteran Squads with 3 melta guns and Chimeras, the HQ had a chimera also. I had one platoon command squad with 4 flamers in a chimera, another 2 line squads with autocannons and sniper rifles in a Chimera also along with two special weapon teams with 3 melta guns each. I had also the Executioner with plasma sponsons and a heavy flamer in the front hull along with a pair of Exterminators with full heavy bolter kits.

The event was supposed to start at 1 but was delayed until after 2pm as the organizer  (not the usual guy I know) was late showing up to run it. Not a good start off the bat. He also printed out 2008 team tournament missions from Adepticon so they was dated for 4th, not 5th edition games.

The first game was against Space Wolves and Blood Angels! Wheew! Ugly mix here. They had several jump squads of Blood Angels, Sanguinary Priests, two scout squads with sniper rifles with cloaks, several heavy weapon squads and the Space Wolf player had two drop pods with 1 dreadnought with a multi melta and another squad with Logan, I think he also had another Grey Hunter pack in a Rhino (maybe two) and they also had Mephesiton in the army.

The game was take the objective in the center that scatters left or right....it went to our right a few inches and we opened with a stream of firepower to weaken their forces. The game passed back and forth until the time was suddenly called. The organizer was not the usual guy running the event and was a store employee. He apologised he was busy with customers and failed to give any time warnings. Sadly, this resulted in a loss for us with a few bonus points along with a secondary objective going to us due to this half ass time keeping.

Next up we was paired against Tau and Dark Eldar. While I don't recall everything, they had ALOT of vehicles and Broadsides. This was overall a rough game, early one they was totally blasting us to hell but we was able to slip back into the game once our reserves came on. This put some pressure on them that allowed us to score some points in the secondary and last objective even though we didn't take the primary. We also picked up some bonus points that helped our score out.

The last round we was put up against Dark Eldar and Blood Angels! Well, we got first turn which I figured would come down to who went first. Our first two turns of shooting was nothing short of a amazing. By the end of the 2nd round 80% of the Dark Eldar was shot down and the Blood Angels was having their own troubles. By the end of the game, we had the center taken and ready to blow up the beacon along with tabling the team on the final round. The second Storm Raven was the last thing to go. Again this was another crazy game...the Death Company made it to our lines only to find so many guns pointed at them they died a painful death after killing one unit. The second amusing part was Dante landing with a squad behind one of the Long Fangs and killing all but one, then everyone rolled towards them and the squad also ate 3 plasma cannon shots among other things. Needless to say, there was little left of that squad after the shooting phase ended. It was a brutal loss for the other team and was extremely lucky on our part to have some great dice rolls but I guess we built our our karma that day due to the mishaps.

Each game ran longer than expected and we didn't leave until 11:30, mind you we was at the store at 12 noon when they opened. I got home later than going to an event in Sarasota that takes me about an hour and half to drive home! GAH! Plus we went for food between turns 2 and 3 only to find that Dairy Queen had a line that was not moving and a bunch of workers that just stared at you as they walked by. Service was not their goal there, we ended up getting McDonald's at Midnight (mind you we last at at 11:30 am at Wendy's) that was again another fast food nightmare....

Chris was not fond of Armada but I explained the guy hosting it was not the usual organizer and should give it another try before he writes off the store. Despite all the crap we did take 3rd and got some prize money....we laughed on the way home as it worked out to $2 an hour roughly in prize money...hahhahahahahaha



Our first round opponents! Alberto and Jim.

Deployment for the IG/Wolves

First turn, the Dreadnought lands near. Blows up the Executioner!
Granted we blew the dreadnought and drop pod to hell the next turn in revenge!

The game about mid point...

Grey Hunters head for the wreck for cover!

Wolf Scouts suprise the IG!

Blood Angel Jump Troops threaten the vehicles.

Keegan and Charles (hope I got their names right!)

Deployment for us....

                                                                   James and Austin, Round 3!

The Dark Eldar take a pounding!

Simply amazing artwork on the raiders.

More erotic artwork on the other side.

Death Company make to the lines only to discover a ton of guns pointed at them.

Feel no pain? Feel some shotguns and 3 melta guns!