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Showing posts with label Crucible. Show all posts
Showing posts with label Crucible. Show all posts

Tuesday, April 9, 2013

Doubles GT Crucible (Narrative)

Here is a rough run down of the event, the lists and the games....check my other posts for images of the games!

Chris and I brought the theme of “The Lion and the Wolf” (Space Wolves and Dark Angels)

The Wolf:
Rune Priest: Runic Armor, Living Lighting, Murderous Hurricane, Choose of the Slain
Grey Hunters x10 with 2 Plasma Guns
Grey Hunters x10 with 2 Plasma Guns
Grey Hunters x10 with 2 Plasma Guns
Long Fangs x6 with 5 Missile Launchers

The Lion:
Librarian (Divination), Melta Bombs
Command Squad: Standard of Devastation
Tactical Squad x5: all bolters
Tactical Squad x10 Missile Launcher (Flakk), Plasma Gun
Tactical Squad x10, Missile Launcher (Flakk), Plasma Gun
Aegis Defense Line


First round was against Reggie and Daniel from Miami.

Tau:
Commander R’myr (Forge World Character)
2 Crisis Suits (Missile/Plasma and Multi Trackers)
Remote Sensor Tower Team (Troop choice, weird!, Forge World)
Hammerhead Gunships x2 with burst cannons.

Chaos:
Sorcerer: Lv2, Mark of Tzeench
Helldrake
Hell Blade
Helbrute
Chaos Marines x10 with Heavy Bolter, Mark of Tzeench, Vets of Long War
Large block of cultists x15 (I think)

Deployment: Dawn of War. One of the two players had to flank and gained outflank ability for the entire army. We opted for the Space wolves, their side went with the Chaos Marines.

Overall we had a great game; we played this father and son at a prior LGS and had a good time playing against them. The father is slowly getting his son not only into 40k but also to start going to some GT style events.

We won with a solid 15 to 8 going on to the second round.

Second round was against Chris C and Zach from Kissimmee. They had a massive tank list of IG and Blood Angels. Including a rhino with a librarian, a pair of speeders with multi-meltas and flamers, a squad of marines with a Storm Raven and IG was a Medusa, a pair of Manticores, some infantry (I think veterans, one squad), Chimera with Primus psyker and psyker battle squad and a Vendetta.

Deployment: Hammer and Anvil

Again this was a surprising game as we expected to loose our ass to all the firepower but staying bunkered down and stuck to the mission plan (avoid dying!) They earned only 2 points while Chris and I earned 9.

Last Round was against Eric and John from Miami with IG and Demons. They had, Masque, large unit of Flamers, one or two small unit of scoring Nurglings (there was more) and IG side had a Leman Russ, Command squad with a master of ordnance, some various weapons, a Veteran unit with heavy weapons and such.

Again, this was a hard fought game earning us 9 them for 9 points for a steady draw. We ended the tournament with 33 points total taking third place. Second was 35 and first place went to the team we played last round with a total of 49 points.

Friday, April 5, 2013

Pictures of Crucible Singles Tournament

Here are some shots I took during my games...

Round 1: Grey Knights and Space Wolves a great guy!

The Wolves and Word Bearers face off.

Careful advance of the Wod Bearers.

Round 2 Slaanesh Chaos Army (very nice paint job)

The commander of pleasure!

The battle for the defense line.

SHIT! WHERE DID THAT COME FROM! GRENADES!

THROW THE DAMM GRENADES!

A struggle to capture the objectives.

Yea, he looks like a hive mind kinda guy!

Bugs Deployment

My deployment.

Battle rages on!

I think he ate too much cheese! Kraftworld!

Nice looking Eldar beating my ass.

More nice looking Elda beating my ass.

Even more...

Sleeping beauty....

The battle for the ridge.

Necron flyers swoop in, annoying as hell.

Another hive mind!

My deployment.

Bugs down the middle!

The objective

Singles GT: Crucibile (The Narrrative)



Well, here is a general overview of the games, the lists and such at the event! Check my other post for pictures of the event!

My list:

Sorcerer: Mark of Tzeench, Level 2, aura of Dark Glory

10 Chaos Marines: 2 plasma guns, extra ccw

10 Chaos Marines: 2 plasma guns, extra ccw

10 Chaos Marines: 2 plasma guns, extra ccw

10 Chaos Marines: 2 plasma guns, extra ccw

Cultists x10 with pistols/ccw

Cultists x20 with 14 rifles, 2 heavy stubbers, pistols/ccw x4

Heldrake

Lord of Change

Flamers of Tzeench x3

Plaguebearers x6

Plaguebearers x6

Screamers of Tzeench x6


Game 1 vs. Rich with Space Wolves and Grey Knights


Deployment: Hammer and Anvil


Primary: capture objectives scattered about the table.

Secondary: Destroy Heavy and Troop choices, worth one VP each.

Tertiary: Table Quarters, each quarter earns you 1 VP.

Bonuses: Slay Warlord, First blood and Linebreaker


His list was Wolf Priest with saga of the Hunter, 3 squads with meltas/plasmas, Wolf Lord with Wolf Mount with Runic Armor, 3+ storm shield and power fist. 2 Long Fangs with mixed weapons of Missiles and heavy bolters, unit of Grey Knights (troop choice), Dreadknight, Techmarine, Cotaez with retinue with the psykers to throw the large blast and crusaders and jokeroo to add defense and shooting.


Amusing points:


  • First turn my Helldrake entered he burned down 8 out of 10 Space Wolves with a baleflamer shot.
  • First Turn the screamers arrived the turbo boosted over one of the Long Fangs killing 4 out of 6 the first turn. They also tied up the Wolf Lord that assaulted them for a few rounds keeping him out of the game.

I won Primary, Secondary and Slay the Warlord and First Blood. Rich got the Tertiary


Game 2 vs. Charles with Chaos Marines (Slaanesh)


Deployment: Dawn of War


Primary: 6 objectives scattered about 12 inches apart.

Secondary: Each fast and troop choice was worth 1 VP.

Tertiary: Destroy the most expensive unit.


He had 3 Rhinos, 2 Demolishers, 3 squads of 5 Noise Marines with the leader with the sonic flamer upgrade with a Lord with the Mark of Slaanesh, had a lighting claw and power fist I think, Aegis line with Quad gun, 10 men with two Sonic Blasters, 2 Hellbrutes, 1 with plasma and 1 with multi-melta, 1 Mauler and Helldrake (painted an amazing color of pink).


I took all 20 this game as the clock was ticking down and we was on turn 5 I had Screamers about to munch his last Vindicator, two Noise Marines was fighting 4 Plague Bearers, one Dread was in action too far away to do much. He gave the game to me as I had the objectives, the most expensive unit and more fast and troops than he had.


Great moments in the game:



  • Mauler runs through a building towards my unit and charges. Krak grenades fly from my squad and I get 3 or 4 6’s on Krak Grenades to Pen, sure all glances, he rolls his saves….*THUMP* something like from Starship Troopers when they tossed the grenades into the big bugs mouth!

Game 3 vs. Michael’s Tyranids


He had the heavy monster bug list with a flying Tyrant, two big bugs that spit out more gaunts, some token gaunts for troop choices also, the Doom in a Pod with the psychic power that mimics the Doom power (so thus double Dooming!), a Tyrant with guard, some Venomthorpes (for shield coverage) and some other odd and end shooters.


Deployment was: Vanguard on a nice city fight table. I took cover in a building and he spread out on his side.


Primary: Supply drop, deep strike objective tokens for a total of 6 starting on turn 2.


Secondary: Destroy the enemy. 1 VP per unit dead.


Tertiary: Control the Field of Battle (most terrain objectives)


This was again a brutal game, despite the heavy handed aspect of the list the worst part was the Doom that always seemed to have 10 wounds with the ability to double doom  units. I really think this should be FAQ’ed as while it is legal is really just bending the rules in a way that just makes this unit very broken for the points cost. This was a minor loss for me with a 9 to 11 score against Michael. He is a great guy to play against despite the heavy handed army build.


Game 4 was against Devin with his Dark Eldar/Eldar Mix


The list he had: Eldrad, Baron Sathonyx, Fire Dragons x6 with Crack shot and Tank Hunters with Exharch, Wraithguard x10 with Warlock (Conceal, Spirit Seer), Guardian Bike x3 (shuriken Cannon), Kalabite Warriors x5 (blaster), Venom with Night Shields and Splinter Cannon, Kalabite Warriors x10 with Blaster, Splinter Cannon, Raider with Night Shields and Disintegrator Cannon, Drive Avengers x5, Warp  Hunter with Shuriken Cannon (Forge World), Heavy Falcon with scatter laser and shuriken cannon, 3 heavy walkers with scatter lasers and shuriken cannon and Aegis line with Quad gun.


Deployment: Hammer and Anvil (bad for me)


Primary: Each unit worth 1 VP


Secondary: 2 Objectives, one in each deployment zone.


Tertiary: 1 Objective in center of table, each turn in control gives you 1 VP


This was just an ugly game and a very hyper-competitive army list. Devin was a great guy to play but this game was zero fun to watch him roll hordes of dice, rerolls and other tricks just smoking my army bit by bit as I can’t do a damm thing but sip a beer and take a beating. Oh well, by the end of the game I was all but tabled army wise and he had a clean sweep of 20 points and leaving me a big 0. Ironic he would take overall with this list, well you can see why.


Game 5 vs. Remey’s Necrons


Deployment: Vanguard


Primary: Objective in center, you can move it 6” max only…


Secondary: Table Quarters


Tertiary: Destroy units 1 VP each


He had:

4 Troop Transport flyers with min squads inside.

2 Large Wraith Units with 2 Lords with destroyer bodies with mind shackle scarabs and two Canoptek Tomb Stalkers.

This game started on a bad foot with my opponent being about 45 minutes late to the table due to oversleeping due to the daylight savings time change. In an attempt to not be a dick and tell him that the game was forfeit for being late we played. My mistake, I should have took the auto-win instead as the army was pure hyper-competitive, in my eyes if you are this competitive you can be on time. He was all nice about being late and wanted to buy me lunch which I didn’t want him to have that obligation for feeling like he was beating my ass and being late. I just hate the feeling someone feels obligated to do something.


This was a pure cluster fuck list as his troops are never at risk, you have to kill two monstrous creatures that are modeled the size of a ratling sniper (hrm, what part of monstrous did you miss?) and terrain ignoring wraiths and mind shackle crap to annoy you further. I was able to hold my own until the end, which by the time I killed the two big things the warriors are gabbing table quarters, the flyers are shooting the hell out of me and the wraiths are just hanging out in hand to hand killing things every turn.  Exciting game, yea…..I would put this down as the worst game of 5 and perhaps in the top 5 of my gaming lifetime.


 Again I lost 0 to 20 and in a twist of irony ended up facing the Eldar list from last turn and his list was shredded by the Eldar list (yea, I was shocked by this one, hehehhe). So, I was doing well until that point with what I consider a fairly solid list.


 Game 5 vs.  Reinaldo’s Tyranids


 Deployment: Dawn of War


 Primary: 3  objectives down the center of the table.


 Secondary: 1 VP per psyker


 Tertiary: objective in each deployment zone.


 He had a decent list, again the Doom was there and flying Tyrant with the bio-shotguns that lets him rolls a crapload of dice! There were two large bugs making more and a large swarm of Gargoyles as well as some other random things.


 This was just a fun game in general as neither of us was up for any of the big awards except maybe faction which even then both of us was in the hole slightly. We had a good game overall with some small rules issues. I managed to buckle down and shake the last game to take in 7 points and he got 2 in the end despite the pounding I took. The first Blood helped in early scoring while he had Linebreaker and neither of us could take the Primary or Tertiary, I did manage to down my psyker Nids that sealed the win.


 No major awards of any type were won by Chris or I but I did manage to score a bag of 20 Cadians (box was damaged and sponsor/vendor bagged the set and gave it away)! All in all, it was a decent weekend with only two bad games (even then the players was not bad just the type of armies they had). I think I would go back again next year, I will have to work on a solid list for next year to avoid the hyper-competitive lists from pounding me to muck. 

*Note Not sure what happened to the code here and where this white box came from but oh well, I spent some time trying to remove it and I don't care to retype it at this time.*

Crucibile Team Tournament Pictures

I have been lax in posting the reports and pictures I took at the event....at long last here they are! More to come later!

Chris talking with the Father and Son team from the first round.

Our Army

Early in the game. Dark Angels hold the line.

Chaos flanks the flanking Long Fangs in the building.

Double Trouble

Dual in the skies.

Chaos everywhere! FIRE!

Later that same game.

IG and Blood Angel generals!

the table

IG and Blood Angels advance.

IG and Demons!

Early in the game.

Dark Angels chase the horrors!

The aftermath!

Thursday, March 14, 2013

Competitive vs. Hyper-Competitive Gaming Styles


To me this image captures a WACC Hyper-competitive player to the letter.

This again is another sore subject with some people but it does bear honest thought on the topic. All of my games were Competitive and two was what I consider Hyper-Competitive. What is the difference?

Competitive: A balanced and good list, built on the ideal of fair play and a challenge for both the player and the opponent to use. The list does not carry the player (as a crutch to win) but rather relies on the player being a good general and the luck of the dice.

Hyper-Competitive: This is a clear case of min/max design, death star units, using Forge World that is there to give you a clear advantage, modeling to advantage and trick pony lists as I call them (where you take X, Y and Z to do this result, a good example here would be taking the Doom from the Nids list and giving them the psychic power that mimics his own ability so you can “double doom” an opponent. Legal in the rules but exploitive) to name a few. These lists are clearly  heavy handed and intended to be very Win At All Costs (WAAC as it is called) and takes very little skill to use. A good example would be this: Two guys are to dig a large hole. One has a shovel and the other has a backhoe digging machine. The guy with the shovel will take longer, will have a workout and have a sense of accomplishment when finished for doing a hard day’s job. The other guy with the backhoe will spend a ton of money to achieve his goal quickly and will have little care about the accomplishment of the task as there was no challenge to the activity other than the fact he is already done and inside the house drinking a beer and watching TV.

Out of my 6 singles games, 4 armies were highly competitive and gave me a strong challenge and forced me to think. None of these lists was lightweights either: Space Wolves/Grey Knights, 2 Tyranids (with large bug lists, Doom, heavy psychic, etc) and a damm good well build Slaanesh Chaos list that was stunning to look at as well as very well balanced and thought out with zero Forge World in any of the four armies. There was some doubling in the list which is fine, redundancy is ok but cut and paste armies is just again a sign of min/maxing. Every one of these generals offered a strong sense of game play and was a joy to play. I won only one of these with a full score of 20 against the Chaos player, the next was 14 solid points against the Space Wolf/Grey Knights player, the last two was slight margins (one win and one loss) with 9 to 11 (9 being my score) and 7 to 2 (7 being my score). These games tell me we were level and were a solid game.

One of my worst games was against the Eldar player that took first place, looking at his scores he pretty much with a record of three scores of 20 (max points), one score of 2 with the remaining two a 11 and 18. This list had a mix of Dark Eldar and Eldar with the Baron with a unit of Wraith Guard to give a cover bonus with Eldrad in tow. Throw in 3 War Walkers with multi-shot guns with a psychic power for rerolls made them pretty damm effective. Slip in a Warp Hunter Forge World vehicle with a large high AP blast and a Hellhound style torrent shot as well. Sprinkle in some cheap scoring units with some Fire Warriors with the Exarch manning a defense gun at an Aegis line. The mission was tough against me as it was Hammer and Anvil and my dice did play against me but I was just steamrolled by the rerolls, twin linked and high AP and all the other tricks this list had packed in it. After a point it wasn’t even a game, it was a slaughter. To me a win isn’t enjoyable if the other guy didn’t have a good time also and I steamroll them with little effort.

The other game was pretty much the same, again with two Forge World stalkers, two large units of Wraiths with a Lord in Destroyer body with 4 squads of 5 Warriors with transports that fly. This was a simple list, tie up the opponent with the monstrous creatures that was modeled flat (so they could get cover, bad form also IMO, what part of monstrous creature was missed?), and then use the Wraiths to finish off your opponent with the Lords giving Preferred Enemy. Drop Warriors late in the game to grab objectives. Again the dice was against me but even good tactics can’t hold out against a steamroller designed army. Again, I found this not very fun to play against as this was a clear min/max list with FW and tricks to carry it again. This army again had a nice 20-18-18-4-2 record. I know that the 2 was from the Eldar player I spoke about above, at that point those two lists was two bricks thrown against one another for the final round.

Again, please note I am talking about the player’s list, not the player of either of the above lists. Both were great guys and we didn’t have any real issues in the game. This is strictly an analysis of the games and the composition of the armies I faced. I am old school for tournaments with balance and comp are things to me that are important for a solid and balanced list, neither of these would have passed under the old system and feel this is a failing weakness of competitive gaming allowing anything goes for lists as it encourages these crutch lists.


Nobody likes to get hit in the nuts. Keep it above the belt and fair play to all!

Tuesday, March 12, 2013

Forge World at Gaming Events: My thoughts.



Well, I figure I would touch on the first set of thoughts about the event I was just at. A majority of the armies did not have Forge World but the few that did had powerful units mixed among the armies that started to raise a few concerns about this trend. If I recall, I think the average was about 25% of the player base had Forge World of some type and number in their list.

I know this is a sensitive subject and many people argue it should be allowed at both GT and local events as it “balances the game” and “adds to the game”.  This is the point I have to agree to disagree, it adds more units that can be abused now legally by allowing Forge World and it does not balance the game at all. If it was intended to be in the core game, it would have been written into the core rules and the army books, not published as special books by a sister company. Yea, I know they have released the “40k ok” markings saying they are legal for 40k and have since pulled the wording prior from their old FW books where it said “you should have your opponents permission before using”. Can you say GW money grab? Thought you could, GW is out to grab every dollar they can, by changing the brand that way, they can now suck more cash out of your wallet at the cost of the quality of the brand of their game and the rules. Do they care? No. Spend your money on that stuff, yes they do. Many others would agree that Forge World does not belong in mainstream gaming such as events like this or event at local RTTs.

One person in a discussion said that it should be allowed so Eldar and Tau can have flyers to deal with other flyers. The Eldar/Dark Eldar player I went against didn’t use any Forge World to balance that at all neither did the Tau player I saw. Instead he took the Warp Hunter tank, at 135 points, that thing is a steal is all I can say. Large AP pie plate and High AP Torrent template plus a skimmer with all the trimmings of rules to add to that like jink and then tossed in an Aegis line with a defense gun like everyone else.

Everything I saw in armies was Decimators, Warp Hunters, Vulture Gunships and Canoptek Stalkers to name a few things. Mind you some was not just a single model but at least two. Did I see Grot Tanks or anything that wasn’t powerful and simply fun or cool? Nope, it was a power grab exploiting what was made legal for the event. I wonder if some of those lists would have done performed the same if they stuck with their codex?

Plus, I should add the guy I played with the Canoptek Stalkers modeled them flat to the ground. Yes, a monstrous creature that has a profile slightly larger than a ratling sniper. Can we say modeling for cover advantage? Oh yea, add to a hyper-competitive army and you have a tough list but not very fun to be on the other side of the table.

I also think it is already rough enough for players to understand around a dozen codex books and the core rules that have been out for just a year. Now you want to introduce almost another dozen books to the mix and new vehicles and such that nobody knows about? Plus, in a timed event you now have to waste time to ask, “Hey, can I see the book to know what I am up against…” or you are at the mercy of the other guy telling you or not telling you, then smiling as he screws your army each turn. Yea, that sounds like fun! Sign me up! Five minutes or a bit more to read something in a Forge World book may not sound like much but when you are running out of time that time becomes pretty damm precious if you ask me. I’d rather be playing more than trying to worry about some obscure book materials.

I have also asked the Organizer how many of the top 10 lists had Forge World in them and how many was the top armies in that list in percentage. I think it will be a shocking total as I know two players I played against went to the #1 and #2 spots for the last round and had to play one another, both with Forge World in very hyper competitive lists. 

Plus, on a side note Local game stores do not sell the books or the kits, so why should they support it? They make no profit from it and allowing money to be spent away from the store is just hurting their profits not helping. So, let’s allow something to put them out of business? Yea, that is a good business plan! At a GT, yea you can get away with a bit more. 

Monday, March 11, 2013

The Crucible Aftermath!



 Crucible

Well, I had a good time despite the lack of support from my dice and some over the top lists that I had to face that felt more like playing against a steamroller than playing Warhammer, but I will discuss that in my series of Crucible articles that will include:

1)      Rankings and breakdown.
2)      Thoughts on Forge World at events.
3)      Hyper Competitive lists vs. Competitive Lists. Yes, there is a difference.
4)      Team and Single Tournament Game overview with pictures.

The Good:

  • Tim and company did a smash up job running Crucible this year as it was the first ever 40 k entries to the event. I want to give a huge thanks to Tim and company for their hard work.
  • 9 games in one weekend!
  • Won a door prize of Imperial Guardsmen!
  • Placed Third in the Team Tournament with our Lion and the Wolf.
  • Every game I could not complain about the player as everyone was great to meet.
  • I placed mid of the pack in final standings despite 2 major losses and 1 minor loss.


The Bad:

  • My dice sucked. Even after changing them on Sunday.
  • The gaming area was hot, very hot!
  • One of the Elevators gave out, so only one worked the entire weekend.
  • My first game on Sunday was 30 minutes late to start. The guy overslept due to time change. I could have been a dick and took the auto win but I played it out to a loss.



The Ugly:

  • A couple of hyper-competitive lists that I had to play.  Which I will talk about later.
  • Forge World, it belongs in friendly games and Apocalypse games, not events.