Photobucket Slides

Showing posts with label Blood Bowl. Show all posts
Showing posts with label Blood Bowl. Show all posts

Saturday, May 4, 2013

Florida takes home two Blood Bowl Awards!

Last year I was the only Florida player, Chris had not interest in playing at that time. This year, he and Lee both entered with me into the Blood Bowl tournament, I think it was a total of 8 players and I feel one of the best times ever.

We had pizza and beer with Blood Bowl! Yea! Can't get better than that!

David, my first turn opponent! Orks was his team.
 He is running a grot revolutionary army tomorrow!



Tom, the Skaven player that smoked me.



Mathew, orks for the last round!


Lee got  most offense (what I won last year)
Chris won Best Sportsman


The awards! Yes, that is real bottles of booze with this years logo!

Tomorrow 40k! I am gunning for a trophy!

Friday, May 3, 2013

The Calm before the Kalm!

Well, the Red Riders have arrived! Yea our van we rented is red so that means "GO FASTA!"

It was nice to see my mom and dad the night before and we finally arrived in town here in Huntsville!

We went to see Iron Man 3 and wow, a great movie to round out the last two! Go see it, I don't care to spoil it but all three of us liked it.

We got checked in and started to unpack and chill our drinks (beer and soda) and got some coffee. I think Lee crashed out and took a nap, Chris grabbed a shower and I just relaxed some and tooled around on the internet.

It was rough at first when we got here knowing we had two rooms with king beds and one was to have two beds instead of one! Looks like we had a cancel and my nice southern charm got us the room!

Off to play Blood Bowl in about an hour!

Here are a few shots of the room and hotel! Oh and a few road trip shots!

Only in Alabama!

Look! Theo's Helldrake checking out the the Alabama landmark!





Thursday, January 17, 2013

Time to pick a team!

Well it is time to get serious,  I have to pick and purchase my team by next month (Feb) to allow myself about a month and half (allowing 2 weeks for shipping) to paint up and ready by May for a tournament. I want both a team this time with character and fun to paint, winning would be a bonus! So drop me your thoughts...here are mine...

Human, Ork, Norse or Slann Perhaps?
Who does not like Monkeys?

Human
From the Land of the Rising Sun!

Human or Amazon
If Hue Heff had a team....

Human or Amazons
Guess I am making a habbit out of this game?

http://www.greebo.it/Immagini%20Fantasy%20Football/Volmarian/Color/VolmarTeam16.JPG
Chaos Dwarf
Wow, someone did a better job than GW!

http://www.greebo.it/Immagini%20Fantasy%20Football/Norse/Green/Team.JPG
Norse
A Norse is a Norse of cource, unless it is a talking Norse by the name of Mr ED!

http://www.greebo.it/Immagini%20Fantasy%20Football/Silvania/TeamSilvania2.jpg
Wood Elf
Eye Candy, but I have to say I like them!

Buffalo Bob, Ras Djaa'Fari
Rasta Human Team
Team Bob Marley!




Tuesday, September 25, 2012

Need Help Picking a Blood Bowl Team!

I am hard pressed for what to pick for my next Blood Bowl team. I figure I should order one soon and start painting to be ready for the Rocket City Rumble next year at the Kalm.

Vote away!

Dwarfs of course!


Use as an Ork Team?

Human Team

I have no clue but a cool team also! 



Thursday, May 10, 2012

Krumping, Bowl Style! Part 3




Well, we unloaded the SUV and I scurried down to join in the Blood Bowl tournament (The Rocket City Rumble) that I was a few minutes late to. Sadly, a few people backed out as they wanted to paint the night before. At this point, I was sick of painting and I wanted to roll dice. No way in hell was I going to drive 11 hours and NOT play as many games as I could! Insanity!

I brought my Orcs with me taking the name from my prior league team of the Mork’s Manglerz ready to hit the field in their blue and grays! My team list was a simple one as we had 1.1 million to spend on a team. 4 Blitzer’s, 4 Black Orcs, 1 Thrower, 2 Linemen with an apothecary and 3 rerolls with a skill pack giving all my Black Orcs block to keep it simple.

Half of the teams playing were Orcs as they are a solid and fun team for Blood Bowl and of course I played 3 in a row! Whooo!!!!

My first game was against Dave from Washington State, the furthest traveled player to this event (and won a trophy for that). He was trying to fix a few things in his army before tomorrow as he was playing which was fine by me. I can understand the airlines are not the best choice for miniature transporting! We had a good game thumping one another across the field and ending the game on a 1-1 if I recall correctly.  He did manage to rack up some casualties against me and sadly I had none as of yet. Pizza and beer was on the menu for food as we didn’t have time to stop on the way in for anything decent to eat. Still, the pizza and beer was a welcome meal that was fitting for Blood Bowl!

Meet Dave,  he was gluing some ork dreads back together at this point!

Random shots of the game...

More krumping going on!



The second game was perhaps the best by far with Walter from California and has Iron Dog Productions (check my links on the left side). He is a great converter, painter and casts some resin stuff that is fairly priced and top quality but the best part is he is just a kick ass guy to game with and this is the type of person I had around where I lived to play more often. We had some more beer and threw the dice. I lost this game, I think 2-1 in his favor and we had a very dismal record of casualties. He was shooting to win the award of most casualties for the evening! What an orcish thing to do!

Meet Walter a kick ass guy!

Random shot of the opening game.

Black Orc takes on the Troll!

Orcs are going to win!



The last game was again against Orcs and every team I played had a troll, except for me! Still, I did well and managed to score up this game to 2-0 making a solid win for the end of the night. Ros was a great opponent and a very cool guy to enjoy that last round of beer with before calling it a night.

Meet Ros (yes one S)

Game on!

Carnage flowed this game!

Jason that was hosting the tournament tallied up results and awards was announced! I was lucky enough to have some good offence that after the other awards put me in place to win the “Best Offence” trophy! I really wanted to come home with something in honor of both my mother and mother-in-law as they raised some great kids and simply they trophy was kick ass as it was a bottle of 1,800 Tequila with a custom bottle front with the year, award rank and their symbol! Just too cool!

Here are a few shots from the Blood Bowl event! The top table was a custom pitch....I wish I could have played on it! Amazing work here!







Thursday, March 8, 2012

Squigbowl Results




Well, I lost 3-0 in the Squigbowl finals against the Slann. Fast and agile team makes it hard for a strength team to get to them at times. There was also some twists of luck for both sides and I had a few shortfalls in the dice area and at other times I was on fire.

I shall post the Squigbowl rules below so any fans of Blood Bowl can give it a try, the game is a scream and a riot. I think the Squig was the MVP of the game as it plowed down a good bit of the Slann, a few orks and killed on of each of our team members.

On the plus side I killed his Kroxigor when he tells me to reroll with his Apothocary and I get dead again! Whooo! The joke of the night was "I HAVE BLOODWEISER BABES!"

Some bits of the game was that we both took one of our Chainsaw brethern into the game and I took the goblin bomber also. Really, the Chainsaws didn't do much and we  had a clash of chainsaws for a moment that amused me. The Gobbo was a waste of 50k and I regret it now. Granted he DID bring some amusement when I tossed a bomb at some of his Slann, he misses an interception, a diving catch player grabs the bomb, throws it at my Black Ork, catches it, throws it back at the frogs, they catch it again, then the Blizer catches it, it goes back to the frogs that throws it again to finally land on the Black Ork. I ended up taking out one of his linemen in the blast and 4 of my orcs was on their back. Ugh!

Patrick scored up 2-0 by the end of the first, I had a few promising moments during the game and the luck just didn't hold out sadly. So, he took home his second Squigbowl win two out of three seasons. I took second place and had a great time that night laughing at the antics of the game all around.

I won one of the league prizes (a pair of dice) and I got some prize support credit that I used to purchase a new toy for my Necron army along with some paints that I needed to replace.

A great night and was a blast...looking forward to next year!


The paint I got...

My new dice and did they roll well? I like'em!

The Necron forces receive some reinforcements!

For those interested here is the Squigbowl Rules:

SquigBowl Rules

Plays like a standard game of BloodBowl, with one exception; the ball sewn
under the skin of a particulary nasty Squig. Starved for days before the big
game, he will snap and bite at anything he touches! The following rules apply
during the SquigBowl:

The Squigball has the following stats:

MA 1D6 ST 3 AG 3 AV 7 Dodge, Claw, Horns, Thick Skull

The Squigball has the following special rules:

Movement
1) The squig is (usually) alive and kicking, and constantly on the move. At the end of each players turn, that coach rolls a D6. The squig will then Blitz! that many squares. This means that Horns will be applied on more than one
block.
2) If the squig is ever moved into a players square, it will throw a Block against that player unless the squig is seriously injured or dead.
3) The squig applies the Horns skill on ANY block it throws, not just Blitz's
4) The squig does not have to spend 3 movement to stand up if it is prone.
It can stand up for free.
5) The squig does not have to roll for dodging in or out of player's tackle zones (no one is stupid enough to try and stop it)
6) Use the Scatter Template to determine the direction.
7) The squig WILL run off the field! Use the standard throw-in rules to handle
this. However, when thrown in, if the squigball lands in a player square, it will throw a block against the player.

If the Squig runs into a player, the Squig throws a block against that player. That player's opposing coach compares the ST of the Squig and the player. Each teams' players provide offensive and defensive assists if applicable. The opposing coach then throws the appropriate # of block dice.

If the player is Pushed, the opposing coach of the player chooses the push location, and the squig will always follow up. The squig then continues its movement.

If the player is Knocked Down, the opposing coach of the player rolls Armor and Injury as normal. The squig will always follow up, if possible.

If the squig is knocked down, the players' coach rolls armor and injury against the squig. Use the following injury table:

Prone: No effect. Leave the Squigball standing. Do not place the Squigball prone.

Stunned: The player fends off the squig's attack. The squig stops moving and
loses any additional movement.

Knocked Out: Place the squigball prone. During the next coaches turn, any attempts to pick up the Squigball are resolved as if the squig is a normal ball. However,
after being picked up or when the turn ends, the squig is awoken and plays normally.

Serious Injury or Death: The squig is mangled to a point where is no longer fights. Replace the squig miniature with a standard ball and treat is as such until a
touchdown or the half ends. After a touchdown or the half ends, the dead or injured squig is replaced with a fresh squigball. Attempts to Pass, Catch, and Intercept the Squigball still incur a -1 penalty. Also, you may not throw Long Bombs.

Tackle Zones

The squigball exerts a tacklezone just like a player, but does not give assists to
either team during blocks or fouls. This means dodging away or into the squigball's tackle zones incur the normal penalties as if the squig was an opposing player.

Handling the SquigBall

A live squigball is a little mass of muscle, teeth and sharp pointy things, and
therefore not very aerodynamic or easy to handle. A player can choose one of two
ways to pick up the squigball:
1) The player chooses to try and avoid the pointy things and grab the squig quickly. Roll as standard pick up with a -1 to pick up the ball. A failed pickup counts as a turnover. Place the player prone and the opposing player's coach may make an Armor and Injury roll as if the player was knocked over from a block.

2) The player must make a block against the squig. If the player was moving, this
does not count as a Blitz! action. The following results will occur:

On any result where the squig would be knocked down (Defender down, Defender stumbles and blocker has Tackle, Both down and blocker has Block), the squig is beaten into submission and picked up.

On a push, the squig is pushed in a random direction (use the Throw-in Template template), and the blocker may follow up. This does NOT count as a turnover, and that player may continue their movement. If the squig is pushed into a player, the squig throws a block against that player.

On an attacker down result (or both down and blocker does not have block), place the player prone and the opposing player's coach may make an Armor and Injury roll. This counts as a turnover. Each player may only attempt to pick up the squigball once per turn this way.

3) Attempts to Pass, Catch, and Intercept the Squigball incur a -1 penalty. Also, you
may not throw Long Bombs.

4) When a player is holding the squigball and attempts to take an action, that player's coach must roll a D6. On a 1, the squig squirms loose, bites the player and runs off. Make an immediate Injury roll against that player, and scatter the squigball. This counts as a turnover. You may use a team or leader reroll to reroll this. You do not need to roll this if the squig is seriously injured or dead.